DinoroostA READING COMPANION · JORY HARK
The Roost’s seven enormous trees, linked by platforms and bridges above a flooded town.

THE NINE MINUTES · A SERIES BY JORY HARK

The world went quiet.
We built a Roost.

Every grown-up vanished. The dinosaurs came back.
Up in seven impossible trees, the kids are making a life.

TORREY BEND · ABOVE THE FLOODYOUR PLACE ON THE CREW ↗10 BOOKS · AGES 9–12

Keep the Roost close while you read.

Find a face. Learn a signal. Follow a trail.

01 / GET YOUR BEARINGS

A guide for the
way through.

Start anywhere. The field records introduce the world without revealing the endings. Your book reflections wait until you mark that book finished.

01 · READ

Follow the books

Ten guides, in order. Each with a trail, a mission and something to make.

Find your next chapter ↗
02 · DISCOVER

Meet the Roost

38 illustrated records: the kids, their Matches, the places and the things they carry.

Open the field guide ↗
03 · BELONG

Keep a passport

Collect discoveries, complete your field missions and earn a seal for each book.

Begin your trail ↗

Your first day in the Roost

Come up.
Look around.

Seven trees. A whole world between them. Pick a place to meet the village, then step into its story.

Illustrated view of the Roost: tree platforms and rope bridges over a flooded town, with a workshop, landing and paddocks. TORREY BEND / THE GROVE

01 / The Bell

Everyone gets a voice.

Ninety feet up, a fire truck's brake drum calls the village together. Anyone can ring it. The Three Laws are painted on the rail.

Play The Law of the Roost

A place to belong

The Roost is built from things left behind.
What holds it together is a choice.

Illustrated guide · not to scale

YOUR TURN ON THE BELL RAIL

A whole village.
One signal.

Anyone can ring the Bell. Learn three everyday calls, then send one yourself. Take turns being the caller and the crew.

The Roost Bell, a salvaged fire truck brake drum suspended from a ropeBELL / NINETY FEET UP

PRACTICE A CALL

Call everyone to the Long Table.

Two rings

Ring the Bell for each beat, then check your signal. There is no time limit.

Read the full bell code ↗

A visual companion activity. Your practice stays on this page. Sound is optional in the top menu.

02 / THE READING ORDER

Ten adventures.
One village.

Each book closes its own problem. Read in order to follow what the village builds, spends and carries into the next adventure.

Children sharing supper at the salvaged Long Table, high in the trees at dusk.

The Long Table

There is room
for you here.

Every meal, every lesson, every vote. Forty feet of mismatched tables, and a village learning how to listen.

Open your Roost passport ↗
TORREY BEND / THE LONG TABLE

EXPLORE TOGETHER

One screen.
Two pairs of eyes.

Take turns spotting details, asking questions and choosing a way through. Stay on any scene as long as you like.

Start storytime ↗

Let the pictures move gently while you read aloud.

Try an encounter below. Decide together before tapping your answer. These are the same field missions in the book guides, and every stamp goes into your shared passport.

Bramble, illustrated dinosaurAN ENCOUNTER TO TRY TOGETHER

Bramble says no.

A river crossing. A dinosaur who won’t step into water. How do you listen to that answer?

Choose what happens next ↗
Boiler, illustrated dinosaurAN ENCOUNTER TO TRY TOGETHER

Boiler takes his time.

A new bridge and a careful animal. What would help him decide whether to cross?

Choose what happens next ↗
Nine, illustrated dinosaurAN ENCOUNTER TO TRY TOGETHER

Give Nine a choice.

An animal needs room and a way out. Talk through two small decisions together.

Choose what happens next ↗

03 / THE CREW

Big jobs.
Small shoulders.

Riders, riggers, scouts and listeners. Everyone keeps something going. Find the person behind the name.

Meet the whole cast & their animals ↗

04 / PAINTED ON THE BELL RAIL

Three laws.
A thousand ways to keep them.

A lookout platform above the flooded valley and overgrown town.

The Crow

The map stops.
The world doesn’t.

Step beyond the familiar platforms. Follow the field records to the lookout, the river and the questions at the edge of the Far Map.

Explore the places ↗
TORREY BEND / THE CROW

YOUR FIRST STEP

The bell is a rope.
Walk to it.

Begin with the cold open and the complete first chapter of Signal Green.

Begin reading ↗